test: reconcile the shared location fixture with Task 1's English seed content
current-location.fixture.ts was the one shared test fixture deliberately left German through the slice. Updates location name/description, monster names, and POI/reward-preview labels to match local-location.content.ts and vertical-slice.seed.ts verbatim (no keys touched). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ACkMEDYiwtcfchqKkiUJNX
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@@ -15,8 +15,8 @@ import type {
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export const BURNED_ROAD_POIS: LocationPointOfInterest[] = [
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{
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key: 'hunt-area',
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title: 'Jagdgebiet',
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actionLabel: 'Jagd beginnen',
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title: 'Hunting Ground',
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actionLabel: 'Begin Hunt',
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type: 'HUNT',
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iconKey: 'hunt',
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xPercent: 52,
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@@ -25,8 +25,8 @@ export const BURNED_ROAD_POIS: LocationPointOfInterest[] = [
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},
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{
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key: 'inspect-tracks',
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title: 'Verdächtige Spuren',
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actionLabel: 'Untersuchen',
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title: 'Suspicious Tracks',
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actionLabel: 'Investigate',
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type: 'INVESTIGATE',
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iconKey: 'investigate',
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xPercent: 32,
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@@ -35,8 +35,8 @@ export const BURNED_ROAD_POIS: LocationPointOfInterest[] = [
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},
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{
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key: 'search-abandoned-wagon',
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title: 'Verlassener Wagen',
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actionLabel: 'Durchsuchen',
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title: 'Abandoned Wagon',
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actionLabel: 'Search',
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type: 'SEARCH',
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iconKey: 'search',
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xPercent: 80,
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@@ -45,8 +45,8 @@ export const BURNED_ROAD_POIS: LocationPointOfInterest[] = [
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},
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{
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key: 'wounded-scout',
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title: 'Verwundeter Kundschafter',
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actionLabel: 'Sprechen',
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title: 'Wounded Scout',
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actionLabel: 'Talk',
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type: 'NPC',
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iconKey: 'speak',
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xPercent: 20,
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@@ -58,16 +58,16 @@ export const BURNED_ROAD_POIS: LocationPointOfInterest[] = [
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export const BURNED_ROAD_ACTIONS: LocationPrimaryAction[] = [
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{
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key: 'start-hunt',
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label: 'Jagd beginnen',
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description: 'Im Gebiet jagen',
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label: 'Begin Hunt',
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description: 'Hunt in this area',
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type: 'HUNT',
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iconKey: 'hunt',
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enabled: true,
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},
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{
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key: 'investigate-tracks',
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label: 'Spuren untersuchen',
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description: 'Hinweise finden',
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label: 'Investigate tracks',
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description: 'Find clues',
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type: 'INVESTIGATE',
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iconKey: 'investigate',
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enabled: true,
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@@ -75,8 +75,8 @@ export const BURNED_ROAD_ACTIONS: LocationPrimaryAction[] = [
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},
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{
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key: 'search-surroundings',
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label: 'Umgebung durchsuchen',
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description: 'Beute finden',
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label: 'Search surroundings',
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description: 'Find loot',
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type: 'SEARCH',
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iconKey: 'search',
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enabled: true,
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@@ -84,8 +84,8 @@ export const BURNED_ROAD_ACTIONS: LocationPrimaryAction[] = [
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},
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{
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key: 'open-map',
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label: 'Zur Karte',
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description: 'Gebiet wechseln',
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label: 'To Map',
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description: 'Change area',
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type: 'MAP',
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iconKey: 'map',
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enabled: true,
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@@ -98,8 +98,9 @@ export function southGateFixture(
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return {
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id: 'south-gate-id',
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key: 'south-gate',
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name: 'Südtor von Graufurt',
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description: 'Der letzte sichere Schritt vor den Aschenfeldern.',
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name: 'Graufurt South Gate',
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description:
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"At the black South Gate, Graufurt's protection ends. Beyond the watch-fires begins the silent expanse of the Ashen Fields.",
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regionKey: 'ashen-fields',
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minRecommendedLevel: 1,
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maxRecommendedLevel: 1,
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@@ -107,10 +108,11 @@ export function southGateFixture(
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isSafe: true,
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huntingEnabled: false,
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artworkPath: '/images/backgrounds/Suedtor.png',
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regionName: 'Aschenfelder',
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regionTierLabel: 'Gebiet 1',
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regionName: 'Ashen Fields',
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regionTierLabel: 'Tier 1',
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locationType: 'TRANSITION',
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localDescription: 'Hinter den Wachtfeuern beginnen die Aschenfelder.',
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localDescription:
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"At the black South Gate, Graufurt's protection ends. Beyond the watch-fires begins the silent expanse of the Ashen Fields.",
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localArtworkPath: '/images/backgrounds/Suedtor.png',
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dangerRating: null,
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recommendationLabel: '1',
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@@ -123,7 +125,7 @@ export function southGateFixture(
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targetLocation: {
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id: 'burned-road-id',
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key: 'burned-road',
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name: 'Verbrannte Straße',
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name: 'Burned Road',
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},
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travelDurationSeconds: 10,
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danger: 'LOW',
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@@ -140,8 +142,9 @@ export function burnedRoadFixture(
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return southGateFixture({
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id: 'burned-road-id',
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key: 'burned-road',
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name: 'Verbrannte Straße',
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description: 'Die erste Jagdzone zwischen Asche und zerbrochenen Wagen.',
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name: 'Burned Road',
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description:
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'The old trade road cuts through charred fields. Among the ash and broken wagons, the first dangers wait.',
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maxRecommendedLevel: 2,
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dangerLevel: 1,
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isSafe: false,
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@@ -149,7 +152,7 @@ export function burnedRoadFixture(
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artworkPath: '/images/backgrounds/Aschestrasse.png',
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locationType: 'HUNTING_GROUND',
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localDescription:
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'Ein alter Handelsweg, der durch Feuer und Krieg in Asche gelegt wurde.',
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'An old trade road, burned to ash by fire and war. Charred carts, broken weapons, and silenced cries line the path into the Ashen Fields.',
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localArtworkPath: '/images/backgrounds/Aschestrasse.png',
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dangerRating: 'MATCH',
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recommendationLabel: '1–2',
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@@ -158,19 +161,19 @@ export function burnedRoadFixture(
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encounterPreview: [
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{
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key: 'ash-rat',
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name: 'Aschenratte',
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name: 'Ash Rat',
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level: 1,
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iconPath: '/images/combat/icons/ash-rat-128.png',
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},
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{
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key: 'road-bandit',
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name: 'Straßenräuber',
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name: 'Road Bandit',
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level: 2,
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iconPath: '/images/combat/icons/road-bandit-128.png',
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},
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],
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rewardPreview: [
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{ key: 'equipment', label: 'Ausrüstung', iconKey: 'equipment' },
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{ key: 'equipment', label: 'Equipment', iconKey: 'equipment' },
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{ key: 'material', label: 'Material', iconKey: 'material' },
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],
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connections: [
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@@ -178,13 +181,13 @@ export function burnedRoadFixture(
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targetLocation: {
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id: 'south-gate-id',
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key: 'south-gate',
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name: 'Südtor von Graufurt',
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name: 'Graufurt South Gate',
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},
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travelDurationSeconds: 10,
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danger: 'LOW',
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},
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],
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possibleMonsters: ['Aschenratte', 'Straßenräuber'],
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possibleMonsters: ['Ash Rat', 'Road Bandit'],
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...overrides,
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});
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}
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