feat(loot): add item, loot table, and combat reward entities
Declares every new TypeORM entity Slice 0.4 needs (ItemDefinition, CharacterItem, LootTable, LootTableEntry, CombatReward, CombatRewardItem) plus the ItemType/EquipmentSlot/ItemRarity enums, and adds the two columns existing entities gain: Character.silver and MonsterDefinition.lootTableId. No migration SQL or service logic yet - just schema declarations backed by a metadata-driven schema spec. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
56
apps/api/src/rewards/entities/combat-reward-item.entity.ts
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56
apps/api/src/rewards/entities/combat-reward-item.entity.ts
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import {
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Column,
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CreateDateColumn,
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Entity,
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Index,
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JoinColumn,
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ManyToOne,
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PrimaryGeneratedColumn,
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} from 'typeorm';
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import { CharacterItem } from '../../items/entities/character-item.entity';
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import { ItemDefinition } from '../../items/entities/item-definition.entity';
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import { CombatReward } from './combat-reward.entity';
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/**
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* What this specific combat dropped.
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*
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* Needed because `CharacterItem.quantity` is a running stack total: after a
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* duplicate drop it no longer says how much *this* victory granted, and a
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* refreshed reward screen must replay the original result (spec §25, §48).
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*/
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@Entity({ name: 'combat_reward_items' })
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@Index('IDX_combat_reward_items_reward', ['combatRewardId'])
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@Index('IDX_combat_reward_items_reward_item', ['combatRewardId', 'itemDefinitionId'], {
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unique: true,
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})
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export class CombatRewardItem {
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@PrimaryGeneratedColumn('uuid', { name: 'id' })
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id!: string;
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@Column({ name: 'combat_reward_id', type: 'uuid' })
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combatRewardId!: string;
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@Column({ name: 'character_item_id', type: 'uuid' })
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characterItemId!: string;
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@Column({ name: 'item_definition_id', type: 'uuid' })
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itemDefinitionId!: string;
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@Column({ name: 'quantity', type: 'integer' })
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quantity!: number;
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@CreateDateColumn({ name: 'created_at', type: 'timestamptz' })
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createdAt!: Date;
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@ManyToOne(() => CombatReward, { onDelete: 'CASCADE' })
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@JoinColumn({ name: 'combat_reward_id' })
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combatReward!: CombatReward;
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@ManyToOne(() => CharacterItem, { onDelete: 'RESTRICT' })
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@JoinColumn({ name: 'character_item_id' })
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characterItem!: CharacterItem;
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@ManyToOne(() => ItemDefinition, { onDelete: 'RESTRICT' })
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@JoinColumn({ name: 'item_definition_id' })
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itemDefinition!: ItemDefinition;
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}
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48
apps/api/src/rewards/entities/combat-reward.entity.ts
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48
apps/api/src/rewards/entities/combat-reward.entity.ts
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import {
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Column,
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CreateDateColumn,
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Entity,
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Index,
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JoinColumn,
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ManyToOne,
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PrimaryGeneratedColumn,
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} from 'typeorm';
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import { Character } from '../../characters/entities/character.entity';
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import { Combat } from '../../combat/entities/combat.entity';
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/**
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* Proof that one combat has already been rewarded (spec §8).
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*
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* The unique index on `combatId` is the database half of the idempotency
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* invariant; `CombatRewardService` is the service half.
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*/
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@Entity({ name: 'combat_rewards' })
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@Index('IDX_combat_rewards_combat', ['combatId'], { unique: true })
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@Index('IDX_combat_rewards_character', ['characterId'])
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export class CombatReward {
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@PrimaryGeneratedColumn('uuid', { name: 'id' })
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id!: string;
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@Column({ name: 'combat_id', type: 'uuid' })
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combatId!: string;
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@Column({ name: 'character_id', type: 'uuid' })
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characterId!: string;
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@Column({ name: 'experience_granted', type: 'integer' })
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experienceGranted!: number;
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@Column({ name: 'silver_granted', type: 'integer' })
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silverGranted!: number;
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@CreateDateColumn({ name: 'created_at', type: 'timestamptz' })
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createdAt!: Date;
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@ManyToOne(() => Combat, { onDelete: 'CASCADE' })
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@JoinColumn({ name: 'combat_id' })
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combat!: Combat;
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@ManyToOne(() => Character, { onDelete: 'RESTRICT' })
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@JoinColumn({ name: 'character_id' })
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character!: Character;
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}
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