diff --git a/apps/web/src/app/features/combat/combat-page/combat-page.component.ts b/apps/web/src/app/features/combat/combat-page/combat-page.component.ts index 4af1f47..38c0b88 100644 --- a/apps/web/src/app/features/combat/combat-page/combat-page.component.ts +++ b/apps/web/src/app/features/combat/combat-page/combat-page.component.ts @@ -29,7 +29,7 @@ const PLAYER_ICON = '/images/hud/runtime/CharacterIcon-128.png'; const SWING_MS = 540; const RECOIL_MS = 540; // Beat between the player's blow landing and the monster striking back. -const RIPOSTE_DELAY_MS = 260; +const RIPOSTE_DELAY_MS = 1260; // Length of the stage jolt keyframes, see `stage-shake` in the stylesheet. const STAGE_SHAKE_MS = 200; diff --git a/docs/references/inventory-screen.png b/docs/references/inventory-screen.png new file mode 100644 index 0000000..3b72870 Binary files /dev/null and b/docs/references/inventory-screen.png differ diff --git a/docs/references/quest-screen.png b/docs/references/quest-screen.png new file mode 100644 index 0000000..cf0c44f Binary files /dev/null and b/docs/references/quest-screen.png differ