Fixes 4 Important findings from the final whole-branch review:
- /inventory never called WorldStore.load(), leaving the TopBar stuck on
"loading" and characterLevel() silently defaulting to 1 for any character
above level 1. Mirrors the same guard already used in HuntPageComponent.
- The combat/equipment snapshot-immutability integration test asserted only
status/round, never the actual playerState snapshot the whole test claims
to prove is untouched after a post-fight equip.
- Documented (comment only, no behavior change) that the demo character's
armor dropping from the old hardcoded 6 to 0 is an intentional,
spec-sanctioned tradeoff (Slice 0.5 spec Section19), not a bug.
- inventory.store.spec.ts's equip test used an identical inventory fixture
before and after equip(), so a regression dropping the post-equip
inventory re-fetch would still have passed. Now asserts the refetched
fixture is actually reflected.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The CharacterItem idempotency check was looking up by the seed's own
literal id instead of the (characterId, itemDefinitionId) unique index
that CharacterItem actually enforces. If the demo character had already
looted a worn-short-sword naturally, re-running the seed would miss
that row and try to insert a colliding duplicate, breaking seeding
instead of being a safe no-op. Look up by the real domain key and reuse
whatever id is found when wiring up the CharacterEquipment row.
vertical-slice.seed.ts and danger-rating.spec.ts had line-wrapping
that no longer matched prettier's output, which a CI prettier --check
would flag. Formatting only, no logic change.
Adds the two starter monster definitions and their location-monster
mapping (weights 70/30) to the vertical-slice seed, following the
same findOneBy/update-or-insert pattern used for locations, plus an
upsert on (locationId, monsterId) for the mapping. Copies the source
artwork into the served images/monsters directory and extends the
seed spec harness to cover both idempotent inserts.
Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>