Declares every new TypeORM entity Slice 0.4 needs (ItemDefinition,
CharacterItem, LootTable, LootTableEntry, CombatReward, CombatRewardItem)
plus the ItemType/EquipmentSlot/ItemRarity enums, and adds the two columns
existing entities gain: Character.silver and MonsterDefinition.lootTableId.
No migration SQL or service logic yet - just schema declarations backed by
a metadata-driven schema spec.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Adds Task 1 of Playable Slice 0.2: pure entity/enum/helper definitions
for the Hunt/Encounter system (MonsterDefinition, LocationMonster,
Hunt, HuntEncounter, EncounterType, HuntStatus, RandomSource,
DangerRating). No DB migration, module wiring, or seed data yet.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>