@if (combat(); as combat) {

{{ combat.player.name }}

{{ combat.player.currentHp }} / {{ combat.player.maxHp }}

Round {{ combat.round }}

{{ combat.monster.name }} Level {{ combat.monster.level }}

{{ combat.monster.currentHp }} / {{ combat.monster.maxHp }}
@if (monsterIntentLabel(); as intent) {

{{ intent }}

}
@if (combat.status === 'ACTIVE') { }
@if (combat.status === 'WON') {

Victory

{{ combat.monster.name }} has been defeated.

@if (combat.rewards; as rewards) {

Rewards

@if (rewards.silver) {
Silver
+{{ rewards.silver }}
} @if (rewards.items.length) {

Loot

    @for (reward of rewards.items; track reward.characterItemId) {
  • }
} @else {

No notable loot found.

}
}
} @else if (combat.status === 'LOST') {

Defeat

{{ combat.player.name }} has been defeated.

}
} @else if (combatStore.loading()) {

Loading combat…

} @if (combatStore.error(); as error) { }