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ashen-realms/docs
Bastian Wagner 74fc89dfe5 docs: implementation plan for Slice 0.6.6 English Game Content Foundation
10 tasks, batched by layer (per subagent-driven-development's batching
guidance -- this is same-shape content/copy work across ~40 files, not
one task per file): API seed content, API reputation rank labels, web
static label maps, web error-message maps, then five feature-area
template sweeps (combat, inventory, world/travel, hunting,
layout/shared), closing with the shared test fixture and a repo-wide
grep sweep as the Definition-of-Done gate.

Unlike Slice 0.6.5, this plan has no designed red-build window: every
task changes string VALUES only, never a field/interface a sibling
task still reads, so both the API build and the Angular bundle compile
stay green throughout.

All test-filter commands in every task were run and verified against
this worktree before being written into the plan, rather than assumed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-21 19:50:51 +02:00
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2026-08-21 17:32:05 +02:00
2026-08-20 15:11:17 +02:00