feat(reputation): add the reusable Regional Reputation display component

This commit is contained in:
Bastian Wagner
2026-08-21 18:06:37 +02:00
parent 9d1c1a7706
commit 4cb759b628
4 changed files with 200 additions and 0 deletions

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<div class="reputation-display" [attr.aria-label]="entry().factionName + ' Ruf'">
<div class="reputation-display__header">
<span class="reputation-display__faction">{{ entry().factionName }}</span>
<span class="reputation-display__rank">{{ entry().rankLabel }}</span>
</div>
@if (entry().nextThreshold !== null) {
<div class="reputation-display__progress" role="progressbar"
[attr.aria-valuenow]="entry().reputation"
[attr.aria-valuemin]="0"
[attr.aria-valuemax]="entry().nextThreshold"
>
<span class="reputation-display__track" aria-hidden="true">
<span
class="reputation-display__fill"
data-reputation-progress-fill
[style.inline-size.%]="progressPercent()"
></span>
</span>
<span class="reputation-display__value">{{ entry().reputation }} / {{ entry().nextThreshold }}</span>
</div>
} @else {
<p class="reputation-display__max" data-reputation-max>{{ entry().reputation }} — Höchster Rang erreicht</p>
}
</div>

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.reputation-display {
display: grid;
gap: var(--ar-space-2);
padding: var(--ar-space-3);
border: 1px solid var(--ar-border);
border-radius: var(--ar-radius-sm);
background: var(--ar-panel);
}
.reputation-display__header {
display: flex;
justify-content: space-between;
font-family: Georgia, 'Times New Roman', serif;
}
.reputation-display__rank {
color: var(--ar-gold);
}
.reputation-display__progress {
display: flex;
align-items: center;
gap: var(--ar-space-2);
}
.reputation-display__track {
position: relative;
flex: 1;
block-size: 0.5rem;
border-radius: var(--ar-radius-sm);
background: var(--ar-border);
overflow: hidden;
}
.reputation-display__fill {
position: absolute;
inset-block: 0;
inset-inline-start: 0;
background: var(--ar-gold);
}
.reputation-display__value {
font-variant-numeric: tabular-nums;
color: var(--ar-text-muted);
font-size: var(--ar-font-sm);
}
.reputation-display__max {
margin: 0;
color: var(--ar-gold);
font-size: var(--ar-font-sm);
}

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import { TestBed } from '@angular/core/testing';
import type { ReputationEntry } from '../../core/api/game-api.models';
import { ReputationDisplayComponent } from './reputation-display.component';
async function setup(entry: ReputationEntry) {
await TestBed.configureTestingModule({ imports: [ReputationDisplayComponent] }).compileComponents();
const fixture = TestBed.createComponent(ReputationDisplayComponent);
fixture.componentRef.setInput('entry', entry);
fixture.detectChanges();
return fixture;
}
describe('ReputationDisplayComponent', () => {
it('renders the faction name and rank', async () => {
const fixture = await setup({
factionKey: 'border-guard',
factionName: 'Grenzwacht',
reputation: 320,
rank: 'KNOWN',
rankLabel: 'Bekannt',
nextThreshold: 500,
});
const element = fixture.nativeElement as HTMLElement;
expect(element.textContent).toContain('Grenzwacht');
expect(element.textContent).toContain('Bekannt');
});
it('shows current reputation against the next threshold', async () => {
const fixture = await setup({
factionKey: 'border-guard',
factionName: 'Grenzwacht',
reputation: 320,
rank: 'KNOWN',
rankLabel: 'Bekannt',
nextThreshold: 500,
});
const element = fixture.nativeElement as HTMLElement;
expect(element.textContent).toContain('320');
expect(element.textContent).toContain('500');
});
it('renders a progress fraction between 0 and 100', async () => {
const fixture = await setup({
factionKey: 'border-guard',
factionName: 'Grenzwacht',
reputation: 320,
rank: 'KNOWN',
rankLabel: 'Bekannt',
nextThreshold: 500,
});
const element = fixture.nativeElement as HTMLElement;
const fill = element.querySelector<HTMLElement>('[data-reputation-progress-fill]');
const width = parseFloat(fill?.style.inlineSize ?? '0');
expect(width).toBeGreaterThan(0);
expect(width).toBeLessThanOrEqual(100);
});
it('handles the top rank with no next threshold without crashing or showing a bogus progress bar', async () => {
const fixture = await setup({
factionKey: 'border-guard',
factionName: 'Grenzwacht',
reputation: 1500,
rank: 'ESTEEMED',
rankLabel: 'Geachtet',
nextThreshold: null,
});
const element = fixture.nativeElement as HTMLElement;
expect(element.textContent).toContain('Geachtet');
expect(element.querySelector('[data-reputation-max]')).toBeTruthy();
});
it('renders a sensible zero-reputation row for a faction never interacted with', async () => {
const fixture = await setup({
factionKey: 'silent-order',
factionName: 'Der Stille Orden',
reputation: 0,
rank: 'STRANGER',
rankLabel: 'Fremder',
nextThreshold: 100,
});
const element = fixture.nativeElement as HTMLElement;
expect(element.textContent).toContain('Der Stille Orden');
expect(element.textContent).toContain('Fremder');
expect(element.textContent).toContain('0');
const fill = element.querySelector<HTMLElement>('[data-reputation-progress-fill]');
const width = parseFloat(fill?.style.inlineSize ?? '-1');
expect(width).toBe(0);
});
});

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import { Component, computed, input } from '@angular/core';
import type { ReputationEntry } from '../../core/api/game-api.models';
/**
* Reusable Regional Reputation presentation (spec §27). No dedicated screen
* hosts this yet -- it is built and tested standalone so a Character
* screen, merchant, or NPC dialog can embed it later.
*/
@Component({
selector: 'app-reputation-display',
templateUrl: './reputation-display.component.html',
styleUrl: './reputation-display.component.scss',
})
export class ReputationDisplayComponent {
readonly entry = input.required<ReputationEntry>();
// Progress toward the next threshold, measured from 0 rather than from the
// current rank's own floor: the API DTO exposes `reputation` and
// `nextThreshold` only. A more precise bar would need a `currentThreshold`
// field that nothing else needs yet, so this stays coarse on purpose.
protected readonly progressPercent = computed(() => {
const entry = this.entry();
if (entry.nextThreshold === null) {
return 100;
}
return Math.min(100, Math.max(0, (entry.reputation / entry.nextThreshold) * 100));
});
}